Performance and UX tie-in

 

TL;DR.

This lecture provides a comprehensive overview of web performance optimisation, focusing on strategies to enhance user experience and site responsiveness. It covers key areas such as DOM management, event handling techniques, and asset optimisation, offering actionable insights for developers.

Main Points.

  • Performance Basics:

    • Understand the cost of DOM changes and reflows.

    • Learn to debounce and throttle events effectively.

    • Recognise the implications of JavaScript asset bloat.

  • User Experience:

    • Prioritise perceived speed and user engagement.

    • Identify and eliminate jank in user interactions.

    • Cultivate a measurement mindset for continuous improvement.

  • Loading Strategies:

    • Implement strategies to optimise loading times and responsiveness.

    • Use skeletons and placeholders to manage loading states.

    • Prevent layout shifts by reserving space for dynamic content.

Conclusion.

Optimising web performance is essential for enhancing user experience and driving engagement. By focusing on key areas such as DOM management, effective event handling, and asset optimisation, developers can create responsive and efficient web applications that meet user expectations.

 

Key takeaways.

  • Understanding DOM costs is crucial for performance optimisation.

  • Debouncing and throttling techniques help maintain UI responsiveness.

  • JavaScript asset bloat can significantly impact loading times.

  • Perceived speed can enhance user engagement and satisfaction.

  • Preventing layout shifts is essential for a stable user experience.

  • Regular performance measurement helps track improvements and regressions.

  • Utilising loading indicators can improve perceived performance.

  • Optimising critical user journeys enhances overall site usability.

  • Testing on low-power devices ensures accessibility for all users.

  • Creating a performance checklist can streamline optimisation efforts.



Performance basics.

Website performance has shifted from a nice-to-have to a core expectation. When pages respond instantly, visitors keep exploring, forms get completed, and checkout flows feel trustworthy. When pages hesitate, even briefly, users often assume something is broken and move on. That behaviour shows up as higher bounce rates, lower conversion rates, and more support questions that are really performance problems in disguise.

For founders and small teams shipping quickly on platforms such as Squarespace or building internal tools and portals, performance work needs to be practical. The goal is not academic perfection. It is removing the few bottlenecks that repeatedly slow down real user journeys: navigation, search, scrolling, filtering, and checkout. The fundamentals below focus on four places where speed is won or lost: DOM updates, event storms, JavaScript weight, and loading strategy.

Understand the cost of DOM changes and reflows.

The browser’s DOM is the live structure representing the page. Updating it is not free. When an element changes size, position, font, or visibility, the browser may need to re-calculate layout (a reflow) and then redraw pixels (a repaint). A single change is usually fine. The problem appears when many changes happen back-to-back, especially inside loops or during scroll, because the browser keeps redoing expensive work.

A common source of slowness is layout thrashing: code reads layout values, writes new styles, then reads again, repeatedly. Layout reads force the browser to finalise pending layout work so it can return accurate numbers. Reads include properties and methods such as getBoundingClientRect, offsetWidth, offsetHeight, and computed style queries. If code reads those values many times while also writing styles, the browser is constantly interrupted mid-flight and forced to reflow over and over.

Cleaner performance tends to come from a simple discipline: batch reads, then batch writes. For example, if a script needs to align multiple cards to the tallest element, it should first collect all heights in one pass, then apply updates in a second pass. When timing matters, deferring writes into the next animation frame can help the browser group work efficiently. This is especially relevant for UI enhancements injected into a Squarespace site where scripts often run alongside templates, analytics tags, and third-party embeds.

DOM size also matters. Deep nesting and large node counts increase the cost of query selection, style calculation, and layout. This can show up on marketing sites that rely on stacked blocks, repeated components, and heavy page builder patterns. Reducing complexity usually means removing hidden duplicates, collapsing wrappers that only exist for spacing, and avoiding page sections that render large off-screen content that nobody reaches. When design systems are in play, keeping components shallow and predictable is a quiet but reliable performance win.

Selector and reference choices contribute as well. Heavy CSS selectors and repeated DOM queries force the browser to work harder than necessary. Caching references to frequently used elements can reduce repeated lookups, and scoping queries to a smaller parent node avoids scanning the full document. The same logic applies to class toggles: adding or removing a class on a high-level container can be cheaper than changing many inline styles across hundreds of nodes, but it can also trigger broader style recalculation if the CSS is complex. Measuring is what resolves that trade-off.

Animation is another area where DOM costs become visible. Smooth motion typically requires keeping work off the main thread and avoiding layout-triggering properties. CSS animations and transitions are usually preferred, with scripts acting as orchestration rather than repainting every frame. When scripts do animate, it is often safer to animate transform and opacity rather than top, left, width, or height, because those are more likely to cause repeated layout work. The result is fewer dropped frames and a UI that feels stable on lower-end mobiles.

None of this should be done on instinct alone. Browser tooling can show what is actually happening: how many layouts are triggered, which selectors are expensive, and whether a specific interaction causes long tasks on the main thread. In a small business context, this prevents spending hours optimising something that never affected real users, while missing the one interaction that quietly ruins conversions.

Learn to debounce and throttle events effectively.

Many UX patterns generate bursts of browser events. Scroll, resize, mousemove, touchmove, keypress, and input events can fire dozens of times per second. If each event triggers expensive work, the site stutters, battery usage increases, and mobile devices heat up. The fix is not to remove interactivity, but to control how often work runs.

Debouncing delays execution until activity stops for a chosen window of time. It fits interactions where only the final state matters. Search fields are a classic example: the system does not need to query a database for every keystroke; it needs the user’s settled intent. Debounce waits until typing pauses, then runs once. This reduces network noise, keeps UI updates calmer, and avoids the sense that a page is fighting the user while they type.

Throttling limits work to at most once per interval. It suits ongoing interactions where intermediate updates are useful, but not at full frequency. Scroll-based effects, sticky headers, progress indicators, and infinite lists often need updates while the user moves, but they do not need 60 updates per second. A throttle at 100 to 200 milliseconds can be enough to preserve responsiveness while preventing the event handler from dominating the main thread.

Picking between the two depends on intent. Debounce is usually correct when the user is producing a final value, such as typing, filtering, or resizing a panel to a final width. Throttle is usually correct when the system must react continuously, such as tracking scroll position or monitoring viewport changes. Some features even benefit from a hybrid: a throttled update for immediate feedback, then a debounced “finalise” step that runs once the user stops.

Cancellation matters as much as timing. When new input arrives, any queued work that no longer reflects the latest state should be discarded. Otherwise, the UI can feel inconsistent: the user types a new query but sees results from an older query arrive late. In practical terms, this means cancelling timers for debounce, cancelling pending network requests where possible, and ensuring that responses are applied only if they match the most recent input token or timestamp.

Edge cases show up quickly in real usage. On mobile devices, touch events can behave differently than mouse events, and momentum scrolling can fire callbacks in patterns that are easy to mis-handle. Resize events can fire repeatedly during orientation changes. A robust implementation is tested under rapid scrolling, quick viewport changes, low network conditions, and mixed input methods. It is also worth checking accessibility flows, because keyboard navigation and assistive technologies can trigger focus and input changes in ways that differ from a mouse-only test.

In platform-driven environments, third-party scripts may attach their own handlers to scroll or resize. That means a site can be “correct” in its own code but still slow in practice because of external event work. An audit that identifies which listeners run during scroll can uncover surprising culprits, such as chat widgets, heatmaps, or personalisation tags that perform heavy DOM reads on every event.

Recognise the implications of JavaScript asset bloat.

JavaScript bloat is any unnecessary increase in shipped script that slows down the page. The impact is broader than download size. Scripts must be fetched, parsed, compiled, and executed, mostly on the main thread. On modern laptops this can look acceptable. On mid-range mobiles, it can add seconds of delay before a page becomes reliably interactive.

Bloat usually creeps in through good intentions. Teams add a library for a single feature, then keep it forever. Plugins include sub-dependencies that are never used. Experiments leave behind dead code paths. Marketing tags accumulate because removing them feels risky. Over time, the page ships far more than it needs, and every visitor pays the cost on every load.

Third-party scripts are often the biggest contributors. Analytics, A/B testing, chat support, embedded reviews, and ad pixels can outweigh the site’s own code. The risk is not only speed. Third-party scripts can block rendering, delay input handling, and create unpredictable failures when a vendor has an outage. A practical governance approach is to keep a clear inventory: what each script does, who owns it internally, what business value it provides, and what happens if it is removed. This makes it easier to prune safely instead of relying on fear-based retention.

Reducing bloat tends to start with ruthless prioritisation. If a page does not need a feature for the primary user journey, it should not be loaded at the beginning. If only one page needs an interaction, it should not be bundled into every route. If a library is used for a couple of helpers, it is often cheaper to replace it with small native equivalents. That trade-off is easiest to evaluate when measuring real bundle composition rather than guessing.

Code splitting is a common strategy: deliver only what is needed for the current page, and load the rest later. Lazy loading achieves a similar effect for non-critical features, such as interactive maps, heavy carousels, or advanced filters. For content sites, this might mean loading the newsletter modal logic only when the user scrolls halfway down the article, instead of at first paint. For e-commerce, it might mean delaying review widgets until the user reaches the reviews section.

Asset bloat is not limited to JavaScript. Fonts, images, video, and large icon sets can also slow down rendering. Still, script weight often has the most direct impact on responsiveness because it competes for main-thread time. The practical goal is to keep initial interactivity lightweight, then progressively enhance as the user demonstrates intent.

For teams working across no-code and code environments, it helps to align on a simple performance contract: each new tool, embed, or plugin must justify its cost. If a Squarespace site adds a new marketing tag, it should be measured before and after. If a backend tool built on Replit introduces a new front-end dependency, the bundle should be inspected. This turns performance into a habit rather than a rescue mission.

Implement strategies to optimise loading times and responsiveness.

Loading speed is partly objective and partly perceived. Even when a page is not fully loaded, it can feel fast if the meaningful content appears quickly and interactions work as expected. This is why optimisation focuses on prioritising what matters first, then deferring what can wait.

A useful mental model is the critical path: the minimum resources needed for the first meaningful view. Everything else should be delayed or loaded conditionally. For a services homepage, that might be the hero content, primary navigation, and a single call-to-action. For a product page, it might be the title, price, core images, and buy button. If those appear quickly and respond instantly, users often tolerate the rest arriving later.

Lazy loading is one of the highest leverage tactics for media-heavy pages. Images below the fold should not compete with the hero area for bandwidth. The same applies to long pages with many sections, such as blog posts, landing pages, and knowledge bases. When done well, lazy loading reduces initial payload and improves time-to-first-render. When done poorly, it can cause layout shifts where content jumps as images appear. Reserving space via consistent dimensions helps maintain stability.

Caching is another foundation. Browser caching reduces repeat downloads, but it only works if assets are versioned and cache headers are sensible. On platforms where the CMS manages caching, the main decision becomes how often assets change and whether third-party embeds are forcing unnecessary revalidation. Even without deep server control, teams can still optimise by reducing the number of unique assets and reusing common resources across pages.

Compression and modern formats can reduce payload size significantly. Images should be appropriately sized for display, not uploaded at massive resolution and scaled down in the browser. Video should be used intentionally, with lightweight previews and clear user-triggered playback when possible. Fonts should be limited to the few weights and styles that the brand actually uses. Every extra weight is another file that can delay text rendering.

Responsiveness also depends on what happens after load. A page that loads quickly but stutters on scroll still feels slow. That is where the earlier fundamentals connect: fewer expensive DOM operations, controlled event handling, and smaller script payloads. These are all part of the same system. If one part is neglected, the overall experience suffers.

Monitoring closes the loop. Performance metrics should be checked routinely and after meaningful changes, such as launching new pages, adding third-party tools, or updating templates. In practice, teams often choose a few key user flows to measure consistently: landing page load, navigation to a product or service page, completing a form, and using on-site search. This prevents performance work from becoming vague and keeps it tied to revenue and support outcomes.

Once the basics are stable, the next step is to look at how these performance decisions show up in real interaction patterns, particularly on pages where people scroll, filter, and navigate rapidly.



Experience.

Prioritise perceived speed and engagement.

In web performance work, perceived speed frequently matters more than raw load time. It describes how fast a site feels while it is loading or responding, which is heavily shaped by feedback, motion, stability, and whether something useful appears quickly. A page can technically finish loading in a few seconds and still feel slow if it shows a blank screen, shifts around, or ignores taps. Conversely, a page can take longer overall yet feel responsive if it reveals progress and delivers meaningful content early.

This is why teams that care about user engagement tend to focus on immediate signals: a pressed state on buttons, a spinner that appears without delay, or a skeleton layout that resembles the final page. These signals reduce uncertainty. When people can see that the site is doing something, they are less likely to abandon the task, especially on mobile networks where latency is normal.

Perceived speed also connects to trust. Interfaces that respond instantly teach visitors that actions will lead somewhere. That trust tends to show up in practical outcomes: fewer bounces, longer sessions, higher form completion, and better conversion rates. Industry research frequently links small delays to measurable drops in conversion. The underlying mechanism is rarely “people measure milliseconds”; it is that delays introduce doubt at the exact moment someone is deciding whether to continue.

A practical way to think about perceived speed is to focus on the “first useful moment” in each journey. On a service business site, that might be the hero headline and primary call-to-action. On an e-commerce product page, it could be the product title, price, and first image. On a SaaS marketing page, it may be the value proposition and a proof point such as a testimonial or logo row. If these elements appear quickly and remain stable, visitors experience momentum even if secondary modules continue loading.

Strategies that make a site feel fast.

  • Use loading indicators that appear quickly and clearly communicate progress.

  • Prioritise above-the-fold rendering so the first screen is useful, not decorative.

  • Use skeleton screens or structured placeholders for dynamic content, especially lists and cards.

  • Reserve space for images, embeds, and late-loading modules to prevent layout shifts.

On platforms such as Squarespace, perceived speed improvements often come less from complex engineering and more from disciplined content decisions. Large background videos, oversized image files, third-party scripts, and heavy animation libraries can delay meaningful paint. A site can often feel dramatically quicker by keeping the first screen simple, optimising images, and deferring non-essential widgets. Where custom code is used, it should be measured and justified, since every additional script competes for browser attention during initial load.

For data-driven apps built on Knack, perceived speed can be improved by showing partial UI quickly while records fetch in the background, rather than blocking the whole view until the last query returns. Even a small “loading records” state that appears instantly can cut frustration, particularly for internal tools used all day by operations teams.

Perceived speed has edge cases worth planning for. On flaky connections, loading indicators that never change can feel worse than no indicator at all. Indicators should avoid implying a precise percentage unless it is real. Skeleton screens should match the final layout closely; mismatched skeletons can create a “double shift” effect that feels like the page is unstable. For consent banners and pop-ups, their arrival should not shove the page down after the visitor begins reading; otherwise the page appears broken.

Once perceived speed is treated as a product decision rather than a purely technical task, teams can prioritise what matters: fast feedback, early usefulness, and visual stability. Those same principles set the stage for the next performance risk, which shows up after the page loads: interaction lag.

Identify and eliminate jank in interactions.

Jank describes stuttering, lag, or hitching during interactions such as scrolling, tapping, opening menus, or typing. It usually happens when the browser’s main thread is too busy to respond quickly. Even when a page is visually loaded, jank can make it feel broken because the user’s input is not reflected promptly.

The main thread is responsible for running JavaScript, handling user input, calculating layout, and painting pixels. When a long-running task blocks that thread, taps are delayed, scroll becomes sticky, and animations drop frames. This is often caused by heavy scripts, expensive DOM updates, synchronous rendering work, or event handlers that do too much on every scroll or resize.

One effective strategy is to break large tasks into smaller pieces, allowing the browser to “breathe” between chunks. Instead of performing a large DOM rewrite in one go, work can be split so the browser can render intermediate updates and process user input. This tends to be especially important for interactive components like filters, accordions, and dynamic lists.

Animations deserve special handling. Scheduling animation updates with requestAnimationFrame helps the browser align work with the repaint cycle, improving smoothness. Even then, animation performance depends on what changes. Animating layout-related properties can trigger reflow; animating transforms and opacity is typically less costly. The goal is not animation for its own sake, but motion that communicates state without stealing responsiveness from core interactions.

Testing needs to reflect real users. Jank frequently hides on powerful laptops and shows up on mid-range mobiles, older iPhones, low-power Android devices, or budget tablets. It can also appear under load: multiple tabs open, background apps running, or battery saver modes enabled. When teams only test on “developer-grade” hardware, they can ship experiences that punish a large portion of visitors.

Jank also has behavioural consequences. Users tend to repeat taps if nothing happens. That can double-submit forms, add duplicate cart items, or fire analytics events multiple times. A fast visual “pressed” state and immediate UI feedback can reduce repeat actions, but the deeper fix is to keep the main thread available so the interface stays responsive.

Steps that reduce interaction lag.

  • Split long-running JavaScript work into smaller functions and schedule chunks safely.

  • Use requestAnimationFrame for animation timing and avoid layout-thrashing patterns.

  • Avoid heavy loops inside scroll or resize handlers; throttle or debounce where appropriate.

  • Test on lower-powered devices and under realistic network and CPU conditions.

For teams building tools in Replit or shipping custom components into a CMS, jank prevention should be built into component design. Components should fail gracefully when data is slow, avoid excessive re-renders, and prefer simple DOM structures. For automation-heavy businesses using Make.com, front-end jank can also appear as “workflow lag” when UI waits for long automations to finish; a better pattern is to acknowledge the action immediately, then update status asynchronously when the automation completes.

Reducing jank is not only about polishing. It protects revenue journeys. If a checkout button feels unresponsive, the visitor may abandon. If a pricing toggle lags, the visitor may question reliability. Interaction quality becomes a proxy for business competence, especially in competitive markets where alternatives are a search away.

Once interaction smoothness is addressed, teams need a way to keep improvements from drifting over time. That requires measurement habits that survive beyond a single optimisation sprint.

Build a measurement mindset for improvement.

A reliable way to improve performance is to treat it as an ongoing system, not a one-time clean-up. A measurement mindset means changes are tested, results are recorded, and regressions are caught early. Without this, sites often follow a predictable pattern: an optimisation sprint makes things faster, then marketing tags, new scripts, larger images, and new page sections slowly undo the gains.

Teams typically start with lab tools because they are quick and repeatable. Google Lighthouse offers a structured set of audits, while WebPageTest provides deeper network and filmstrip analysis. These tools help isolate opportunities such as render-blocking resources, image weight, third-party scripts, and caching behaviour. They are best used for comparisons, before and after a change, on the same URL, with the same settings.

Lab tests alone can still mislead. Real-world performance varies by geography, device, and network. That is why many teams pair lab testing with real user monitoring via analytics or performance beacons, tracking how real visitors experience key pages over time. Real user data can reveal issues that never show up in a controlled test, such as a third-party script slowing down only in certain regions or a new A/B test affecting a specific device class.

Measurements should map to user experience, not vanity metrics. A site can score well in one tool while still feeling awkward if it shifts around, delays input, or hides key content behind slow widgets. For practical decision-making, performance metrics should be tied to journeys: landing to enquiry, product page to add-to-basket, basket to checkout, and account area to support resolution. This framing helps founders and leads prioritise what matters commercially.

Regression tracking becomes easier when performance is part of release discipline. Teams can maintain a lightweight checklist: run Lighthouse on key templates, check weight budgets for images and scripts, validate that layout stability is preserved, and confirm that new embeds do not block rendering. Even small teams can formalise this without heavy tooling by documenting baseline values and repeating the same tests during each release cycle.

The performance metrics below are widely used because they correlate with what people see and feel. They act as a shared language between marketing, product, and development teams.

Key performance metrics to monitor.

  • First Contentful Paint (FCP)

  • Time to Interactive (TTI)

  • Largest Contentful Paint (LCP)

  • Cumulative Layout Shift (CLS)

Technical depth block: These metrics map to different failure modes. FCP reflects when the browser first draws any content, which impacts the “blank screen” feeling. LCP tracks when the largest visible element loads, often the hero image or headline block, which shapes perceived readiness. CLS captures unexpected movement, which damages trust and can cause mis-clicks. TTI aims to represent when a page becomes reliably interactive, though modern guidance often also considers interaction metrics like INP. Even without adopting every metric, teams should consistently measure a small set and treat movement in those values as a release signal.

Measurement also benefits content operations. A blog strategy can fail quietly if articles are heavy, cluttered with embeds, or structured in ways that slow rendering. If publishing velocity is high, performance budgets help keep new content from gradually weighing down the site. When content is built and maintained with structure, it becomes easier to keep pages fast while scaling output.

With a measurement rhythm in place, the next improvement step is choosing where to apply effort. That is where user journeys provide the highest leverage.

Optimise critical journeys for better UX.

Performance work has the most impact when it targets the journeys that drive outcomes. A critical user journey is a sequence of steps that maps to a business result, such as making an enquiry, booking a call, purchasing a product, signing up for a trial, or finding support information without contacting the team.

Journey optimisation starts with observation. Teams can review analytics paths, heatmaps, session recordings, and support tickets to identify where people hesitate or drop off. The goal is to spot friction: confusing navigation labels, forms that ask for too much, unclear pricing, slow page transitions, or trust gaps such as missing delivery details. Once the pain points are visible, fixes can be prioritised by impact and effort.

For service businesses, common journey bottlenecks include unclear calls-to-action, contact forms that feel tedious, and missing context such as availability, service areas, or expected turnaround times. Improvements often come from making the first step easy: a short form, clear next steps, and confirmation that sets expectations. For SaaS, friction often appears around comparing plans, understanding limits, or finding documentation. For e-commerce, the checkout journey dominates: shipping costs, payment options, delivery timeframes, and the ability to edit a basket without reloading the page all shape completion rates.

Form optimisation tends to be a quick win. Reducing required fields, using sensible input types, and enabling browser auto-fill can reduce abandonment. Error handling matters as much as field count. Errors should be specific, shown next to the field, and preserve user input. If a form fails and wipes data, trust is lost instantly. Where possible, forms should validate progressively rather than waiting until submission.

Navigation is another leverage point. Menus should reflect how the business thinks and how customers search, which are not always the same. A site may internally organise services by department, but visitors may look for outcomes, such as “increase leads” or “reduce admin time”. Clear labelling, consistent placement, and predictable behaviour matter more than cleverness.

Checkout and payment flows benefit from reducing context switching. If a buyer is forced into multiple pages without clear progress, uncertainty rises. Showing progress steps, keeping totals visible, and avoiding surprise fees tends to increase completion. Where dynamic updates are used, they should be stable and accessible, so the user always knows what changed and why.

A/B testing can help verify whether a change truly improves a journey, but it should be used with care. Tests need enough traffic to be meaningful, and the “winning” variant should be evaluated for side effects such as increased support questions or lower-quality leads. When traffic is low, teams can still run structured experiments by making changes one at a time and tracking directional movement across a few key measures, such as form completion rate and time on page.

Tips for optimising user journeys.

  • Map the most common journeys and identify where users stall or abandon.

  • Simplify forms, reduce required fields, and improve error messaging.

  • Keep navigation predictable, accessible, and aligned with customer intent.

  • Use controlled experiments to validate improvements and avoid guesswork.

Journey optimisation is also where performance, content, and operations intersect. When FAQs and support content are easy to find, teams spend less time replying to repeat questions. When pages load quickly and remain stable, visitors complete tasks with fewer second thoughts. When measurement is continuous, improvements accumulate rather than reset every quarter. The next step is turning these ideas into a repeatable workflow so performance and experience upgrades ship consistently, not occasionally.



DOM cost and reflows.

In modern front-end work, DOM performance is rarely about a single slow function call. It is usually about how often the browser is forced to re-evaluate the page when code mutates structure, classes, styles, or content. Each change has an execution cost in JavaScript, then a rendering cost in the browser pipeline. When changes happen repeatedly, the UI can start to “feel” sluggish even if nothing outright breaks.

For founders, ops leads, and product teams running marketing sites or app-like experiences on platforms such as Squarespace, these costs show up as slow menus, janky animations, delayed interactions on mobile, and lower perceived quality. On custom builds, such as front-ends hosted from Replit or connected to a Knack backend, inefficient DOM interactions can quietly turn a fast feature into a high-maintenance bottleneck.

At a high level, browsers aim to optimise rendering by delaying expensive work until it is necessary. The problem begins when code forces the browser to do that work immediately and repeatedly. That is where reflows, repaints, and layout thrashing enter the picture.

DOM changes trigger layout recalculation and repaint.

When code updates the DOM, the browser often needs to perform a reflow, also known as layout. Layout is the step where the browser calculates where elements sit and how large they are. After layout, the browser may also do a repaint (drawing pixels) and sometimes compositing (layering parts of the page together for final display). Not every DOM change triggers every step, but changes that influence geometry frequently do.

Typical changes that tend to trigger layout include inserting or removing elements, changing text content, modifying fonts, adjusting widths/heights, toggling CSS classes that affect box dimensions, or changing layout-related properties such as padding, margin, display, position, and so on. When those changes occur inside interactive UI, such as opening a mobile menu or filtering products, repeated reflows become visible as stutter.

A useful mental model is that layout is global work. Even when the code updates a small component, the browser might have to re-check neighbouring elements, parent containers, and sometimes a large portion of the document. The more complex the layout, the more expensive each recalculation becomes.

One of the most reliable ways to reduce the damage is to batch structural updates off-screen and commit them once. A DocumentFragment is a classic tool for this: nodes are created and appended into the fragment (which is not part of the live document), then the fragment is appended to the DOM in one operation. That turns many small layout triggers into a single layout trigger.

  • Build repeated UI items (cards, list rows, search results) inside a fragment.

  • Append once to the real container.

  • Avoid inserting into the DOM repeatedly inside loops.

This technique is especially effective for “rendering bursts”, such as initialising a dashboard table, building a FAQ accordion, or generating a batch of related products on an e-commerce page.

Avoid excessive layout reads in loops without batching.

DOM writes are only half the story. Layout “reads” can also be expensive when they force the browser to flush pending work. When code asks questions like “how big is this element?” the browser must ensure its layout calculations are up to date before it can answer accurately.

A common trigger is getBoundingClientRect(). Others include reading offsetWidth/offsetHeight, clientWidth/clientHeight, scrollTop/scrollHeight, computed styles, and similar properties. In isolation, a single measurement is fine. In a loop, or mixed in between DOM updates, these reads can repeatedly force synchronous layout. That can block the main thread and delay input handling.

A practical pattern is to measure once, store results, and then reuse the stored values for calculation or decision-making. This is not just an optimisation trick; it also tends to make logic clearer because measurement and mutation become separate steps.

  • Gather all measurements first (sizes, positions, scroll state).

  • Perform calculations in plain JavaScript without touching the DOM.

  • Apply the final updates once per “frame” or per interaction.

Edge cases matter here. Measurement can become incorrect if the page changes between the read and the write. That often happens when fonts load late, images shift layout, or responsive breakpoints trigger new styles. For critical UI, measurements may need to be re-taken after a known event, such as an image load, a font load completion, or a window resize. In these situations, the performance goal is not “never measure”, but “measure intentionally”.

Combine DOM reads and writes to reduce layout thrash.

Layout thrashing is the pattern where code alternates between writing to the DOM and immediately reading layout, over and over. This repeatedly invalidates the browser’s internal calculations and forces it to re-run layout multiple times. It is one of the most common causes of janky UI in otherwise “simple” pages.

The fix is structural: separate reads from writes. In practice, this often means creating two phases in the same function or event handler, one for measurement and one for mutation. When a component needs to update many elements based on their current sizes, the best approach is to collect the numbers first, then apply classes/styles second.

  1. Read all required layout properties (store them in arrays or objects).

  2. Run calculations (decide what the UI should do).

  3. Write updates to the DOM in a single pass.

For interactive work, it can help to align writes with the browser’s rendering loop using requestAnimationFrame. That approach schedules DOM mutations so they happen just before the next paint, which can reduce wasted work when many events fire rapidly (for example, scroll, pointermove, drag, or resize). The principle remains the same: measure together, mutate together.

In platform-led sites where code is injected through header or block injection, such as on Squarespace Business/Commerce plans, the risk of thrashing rises because scripts often attach to many sections at once. When multiple snippets each do their own reads and writes, the page becomes a tug-of-war. The defensive strategy is to centralise measurement, centralise mutation, and minimise cross-script interference by limiting how often DOM-dependent code runs.

Minimise DOM depth and node count for efficiency.

Browser rendering time is influenced by how complex the DOM tree is. A deep hierarchy and a large number of nodes increase the work required for style calculation, layout, hit-testing (figuring out what was clicked), and repaint. The relationship is not perfectly linear, but the direction is consistent: more complexity increases the chance of slowdowns, especially on lower-powered devices.

DOM depth often grows for aesthetic reasons: wrappers for spacing, wrappers for alignment, wrappers for background layers, wrappers added by page builders, and wrappers added by third-party embeds. Some nesting is unavoidable, but unnecessary layers add real cost. When a layout shift occurs near the top of a deep tree, a large subtree may need to be reconsidered.

Node count also matters. Each node consumes memory and participates in traversal. Large grids, long blog pages with many interactive widgets, mega-menus, and heavy CMS-driven pages can accumulate nodes quickly. It is rarely the existence of a large page that causes problems, but the combination of a large DOM and frequent dynamic updates.

Practical ways teams reduce DOM size without compromising design include:

  • Remove wrapper elements that only exist for spacing when CSS can target existing containers.

  • Prefer CSS layout tools (flex/grid) over nested structural hacks.

  • Paginate or progressively render long lists instead of placing hundreds of items in the DOM at once.

  • Use event delegation (one listener on a parent) instead of attaching many listeners to many nodes.

  • Audit third-party scripts and embeds that inject large DOM subtrees.

On marketing sites, a common pattern is to combine long-form content with multiple “interactive” blocks. It helps to be intentional: keep critical conversion paths lightweight (navigation, pricing, checkout steps), then load secondary embellishments only when needed. When teams treat DOM size as a performance budget, pages tend to stay stable as the business scales content.

The next step is to connect these ideas to real implementation patterns, including when to measure performance, how to spot thrashing in browser tooling, and how to decide whether an optimisation is worth doing in a production workflow.



Debounce and throttle concepts.

Debounce: Execute after events cease.

Debouncing is a timing pattern in JavaScript that delays a function call until activity settles. Instead of reacting to every single event, it waits for a quiet period, then runs once. This makes it ideal for bursty interactions where the “final state” matters more than each intermediate step.

A classic example is a site search box. If someone types “squarespace plugins”, the browser may fire an input event for every character. Without debouncing, a script might trigger a network request or a heavy filter operation repeatedly, which wastes bandwidth, spikes API usage, and makes the interface feel laggy. With debouncing, the work occurs only after typing stops for a short delay, which keeps the experience fast while still feeling instant.

Debouncing also appears in other places founders and ops teams often overlook, such as:

  • Filtering product lists in e-commerce when users toggle multiple filters quickly.

  • Autosaving forms where repeated saves would hammer an API or database.

  • Validating fields (email, VAT number, coupon codes) where live validation should not run on every keystroke.

  • Triggering analytics events where over-collection can skew reporting and increase tracking costs.

The key idea is simple: while events keep firing, the timer keeps resetting. Only when events stop does the callback actually run.

Example of debounce implementation.

Below is a simple debounce function. It wraps another function and controls when the wrapped function is allowed to execute:

setTimeout schedules the work for later, and any new event cancels the pending run and schedules a new one.

function debounce(func, delay) {
let timeout;
return function(...args) {
clearTimeout(timeout);
timeout = setTimeout(() => func.apply(this, args), delay);
};
}

What it does in practice:

  • When the user types again, the previous scheduled execution is cancelled.

  • The function only runs after the user stops typing for the chosen delay.

  • It reduces duplicate work, which reduces UI stutter and backend load.

Useful implementation notes for real projects:

  • Pick a sensible delay: many teams start around 200 to 400 milliseconds for search suggestions, then adjust based on how fast the API responds and how “snappy” the UI should feel.

  • Decide whether “leading” execution is needed: some designs want the function to run immediately on the first event and then pause; others want only the final call. The simple version above is “trailing edge” only.

  • Plan cancellation behaviour: if a user navigates away, closes a modal, or changes pages, it can be useful to cancel pending debounced work to avoid updating a UI that no longer exists.

  • Handle async work carefully: debouncing prevents frequent calls, but it does not automatically prevent older network responses arriving late and overwriting newer results. Many search implementations also track a request id or use abort signals to ensure only the latest response is rendered.

Throttle: Limit execution frequency.

Throttling is a related timing pattern, but it solves a different problem. Instead of waiting for events to stop, it allows the function to run, but only up to a maximum frequency. If events keep firing, throttling still executes on a predictable cadence.

This approach fits interactions where updates should happen continuously, just not on every event. Scrolling, resizing, pointer movement, and drag events can fire dozens of times per second. If each event triggers layout recalculation, heavy DOM manipulation, image loading logic, or analytics, performance will degrade quickly.

Common throttling use cases in modern sites and no-code setups include:

  • Lazy loading and infinite scroll, where the check for “near bottom of page” should not run constantly.

  • Sticky headers and scroll-based animations, where state updates should be limited to prevent jank.

  • Window resize handlers, where a responsive recalculation should run at a controlled pace.

  • Tracking scroll depth or engagement events without flooding analytics with thousands of signals.

Conceptually, throttling is “run at most once per interval”, while debouncing is “run once after the burst ends”.

Example of throttle implementation.

Below is one way to implement throttling. It ensures the wrapped function runs no more than once per limit window:

Date.now() is used to measure elapsed time and decide whether execution is allowed.

function throttle(func, limit) {
let lastFunc;
let lastRan;
return function(...args) {
if (!lastRan) {
func.apply(this, args);
lastRan = Date.now();
} else {
clearTimeout(lastFunc);
lastFunc = setTimeout(() => {
if ((Date.now() - lastRan)>= limit) {
func.apply(this, args);
lastRan = Date.now();
}
}, limit - (Date.now() - lastRan));
}
};
}

What this gives a product or web team:

  • A predictable ceiling on how often expensive work can run.

  • A UI that remains responsive even during aggressive scrolling or resizing.

  • Fewer layout thrashes and fewer long tasks that block interaction.

Practical tuning considerations:

  • Choose an interval that matches perception: for scroll-based UI updates, many teams aim for roughly 100 to 200 milliseconds, depending on what is being updated.

  • Understand “leading” vs “trailing” behaviour: some throttles run immediately and then limit; others guarantee a final call after the interval. Product behaviour can feel different depending on which variant is used.

  • Avoid doing too much inside the handler: throttling helps, but it cannot make a very heavy function cheap. Reducing DOM writes, caching measurements, and limiting reflows still matters.

Maintain UI responsiveness by avoiding main thread blocking.

Both patterns exist because the browser’s main thread is responsible for user interactions, layout, painting, and running JavaScript. When scripts execute too often or take too long, the page becomes unresponsive: clicks lag, scrolling stutters, and inputs feel “sticky”. This is not just a technical issue; it directly affects conversion rate, perceived quality, and trust.

A common failure mode is binding expensive work directly to high-frequency events. For example:

  • A resize handler recalculates layouts and updates multiple components every time the window changes by a pixel.

  • A scroll handler repeatedly queries the DOM for element positions and forces synchronous layout.

  • A keypress handler triggers filtering across thousands of records on every character.

Debounce and throttle reduce how often the work runs, but the deeper lesson is that event frequency should match the value delivered. Users do not benefit from 60 costly updates per second if the interface only needs to update a few times per second to look smooth.

Choosing the right timing pattern matters.

Debounce tends to suit “decision after activity”, such as searches, validations, and autosave. Throttle tends to suit “continuous feedback”, such as scroll-driven UI, dragging, or resize-driven adjustments. Selecting the wrong one can create confusing behaviour. A throttled search box might show outdated results while typing continues, and a debounced scroll handler might delay updates so long that the interface feels broken.

Teams working in ecosystems like Squarespace often add custom code via injections or blocks. In those environments, performance mistakes compound quickly because third-party scripts, tracking tags, and visual effects may already compete for the main thread. That makes basic event hygiene, including debouncing and throttling, a straightforward way to protect UX without needing a full rebuild.

Test edge cases to ensure robustness in user interactions.

Robustness comes from validating behaviour under stress, not only in a calm desktop demo. Rapid interactions can expose timing bugs, race conditions, and inconsistent behaviour across browsers. Testing is especially important when the debounced or throttled function triggers async work, UI updates, or state transitions.

Edge cases worth testing include:

  • Fast scrolling on trackpads and high-refresh displays, where event frequency can be extreme.

  • Mobile touch behaviour, where scroll and touchmove events behave differently and may be passive by default.

  • Resize storms when device orientation changes or when browser UI appears and disappears on mobile.

  • Slow networks, where older API responses can arrive after newer ones and overwrite the UI.

  • Accessibility tools, where input methods (voice dictation, switch controls) may produce different event patterns.

Teams can make the implementation more dependable by adding a few safeguards:

  • Guard against stale responses by tracking the latest query and ignoring older results.

  • Fail safely if the handler is called after a component unmounts or a modal closes.

  • Instrument performance using browser dev tools to spot long tasks and confirm the event rate is under control.

When these techniques are applied thoughtfully, they do more than “optimise”. They prevent avoidable friction that shows up as bounce, low time on page, rage clicks, and unnecessary support messages. The next step is understanding how these timing patterns fit into broader performance work, such as avoiding forced reflows, reducing DOM writes, and designing event-driven code that scales as a site grows.



Asset bloat awareness.

Why asset weight matters.

In practical terms, asset bloat is what happens when a site ships more code, media, and integrations than it needs for the experience a visitor actually receives. The cost is rarely a single dramatic failure. It usually shows up as small delays that accumulate: slower first paint, sluggish taps on mobile, delayed menu opens, late-loaded images, and UI elements that feel a fraction behind a user’s intent.

It also creates a reliability problem. The more moving parts a page depends on, the more opportunities there are for timeouts, long queues, and unpredictable behaviour across devices. A modern browser can cope with complexity, but it cannot ignore physics: bandwidth, CPU time, memory pressure, and network latency all become real constraints. What looks fine on a developer laptop can become frustrating on a mid-range phone with a busy connection.

For founders and teams working in fast-moving environments, the biggest risk is that bloat hides inside “normal” growth. New tracking tags get added. A new chat widget arrives. A marketing tool injects another script. A plugin library grows. Each addition is defensible in isolation, yet the combined effect becomes measurable. The goal is not minimalism for its own sake. The goal is to ship only what is required for the outcome, then prove that it performs well in the real world.

How bloat sneaks in.

Small adds compound into big delays.

Most bloat starts with good intentions. A team adds a library to speed up development, a tracking tool to understand campaigns, or a UI enhancement to raise engagement. Over time, those additions stack up, and old ones rarely get removed because “it might still be needed”. That is how redundant assets survive for months: nobody owns the removal step, and nobody wants to risk breaking revenue tracking the day before a launch.

Another common pattern is “one size fits all” delivery. A site may ship the same bundle to every page even when only a few routes need advanced features. A simple content page ends up carrying heavy code for search, dashboards, animations, and experiments that never run there. This is especially common when teams build quickly, then never revisit how assets are scoped.

Use a practical performance goal.

A budget turns opinions into evidence.

A useful way to control growth is to define a performance budget. This does not need to be complicated. It can be as simple as “no page ships more than X KB of script”, “no more than Y third-party requests”, or “images above the fold must be under Z KB”. The point is to create a threshold that triggers a discussion before bloat becomes normalised.

Once a budget exists, it becomes easier to make trade-offs. If marketing wants a new widget, the team can decide what gets removed or delayed to keep the page within limits. If engineering wants a new library, they can justify it by showing reduced code elsewhere. Budgets are most effective when they are visible and reviewed regularly, rather than being a one-off document that nobody checks after week one.

JavaScript weight and execution.

On many sites, JavaScript becomes the biggest source of friction because it affects both download time and runtime behaviour. When the browser receives scripts, it must parse them, compile them, and execute them. Even before the user interacts, that work can compete with rendering and layout, particularly on slower devices where CPU time is limited.

The important nuance is that speed is not only about file size. A modest script can still cause noticeable delays if it does heavy synchronous work at startup. Likewise, a large script can be less damaging if it is split, deferred, and only executed when needed. What matters is how much work lands early in the page lifecycle, when the browser is trying to present something usable as quickly as possible.

Large frameworks and libraries are not automatically “bad”. They are tools. The problem appears when they are used without boundaries. If a page uses a framework to render a small amount of static content, the visitor may pay a large runtime cost for a small benefit. Conversely, if a site genuinely needs dynamic UI, state management, and rich interactions, then a framework can be the correct choice. The optimisation work is about matching the approach to the real requirement.

Where time is actually spent.

Parsing is only the beginning.

When a browser loads a page, a lot of work competes for attention: decoding HTML, building the DOM, resolving CSS, calculating layout, painting pixels, and responding to input. Scripts can disrupt that flow because they often run on the browser main thread, the same place where rendering and user interactions are processed. If startup code blocks that thread, the page can look “loaded” but feel unresponsive.

Teams often focus on download size first, because it is visible and easy to measure. That is useful, but incomplete. Runtime cost is what turns a page into a slow experience even after it finishes loading. This is why it is possible to have a page that scores well on basic network metrics yet still feels laggy when scrolling, opening menus, or interacting with filters.

Reduce early work, not all work.

Load what is needed, when needed.

A practical improvement is to move non-essential execution away from the initial render. Tools such as code splitting allow a site to deliver smaller bundles per page or per feature, so a visitor only downloads what that route requires. This is often the highest value change because it immediately reduces the amount of script shipped to pages that do not need heavy logic.

Deferring also matters. Non-critical scripts can be loaded asynchronously so they do not block rendering. That might include analytics, A/B testing frameworks, chat widgets, and other enhancements that are valuable but not required for the page to become usable. The guiding principle is simple: the user should be able to read, navigate, and take the primary action before optional extras compete for CPU and bandwidth.

There are edge cases to handle carefully. Some scripts must run early to prevent layout shifts, enforce consent choices, or initialise UI components that are essential for basic navigation. In those scenarios, the aim is to make that critical path as small and predictable as possible, then push everything else out of the way. This avoids the trap of “optimising” by delaying scripts that the page genuinely depends on, which can create broken experiences.

Third-party scripts and control.

Many sites lose performance not because of first-party code, but because third-party scripts quietly dominate. Analytics tools, social embeds, ad networks, heatmaps, affiliate trackers, chat systems, and personalisation engines can each introduce new requests, new runtime work, and new points of failure. Even when each script is small, the combined effect can become significant.

The challenge is that third-party tools are often added by different teams for different reasons. Marketing wants tracking accuracy. Sales wants chat. Product wants behavioural insights. Operations wants support widgets. The site becomes a shared surface area, and scripts are the easiest way for each function to ship value. Without governance, the page becomes the battleground where every department wins, and the user pays the cost.

Managing these scripts is not about banning tools. It is about proving utility and controlling impact. If a script exists, it should have an owner, a purpose, and a measurement of whether it contributes to outcomes. When those answers are unclear, scripts tend to linger because nobody feels responsible for removing them.

Evaluate necessity like a product.

Every script should earn its place.

A helpful approach is to treat each external integration as a product decision. What problem does it solve, and what happens if it is removed? If the answer is vague, it is usually a signal that the script is legacy or duplicated. Some organisations discover they have multiple analytics trackers doing overlapping work, or multiple widgets collecting similar data that nobody actively uses.

Where possible, teams can look for lighter alternatives or native solutions. For example, some tracking requirements can be satisfied with simpler event collection, rather than full-featured scripts that ship large payloads. Some social features can be implemented as links rather than full embed widgets. The goal is to match capability to the actual need, not the maximum possible feature set.

Defer and isolate external cost.

Load external tools only when relevant.

Lazy loading can apply to scripts as well as media. A chat widget does not need to load before a visitor shows intent to use it. An embedded social feed does not need to load until it scrolls into view. A heatmap tool may not need to run for every user segment. By deferring third-party scripts based on interaction or visibility, a site reduces initial load pressure without removing functionality.

There are also operational edge cases. Some scripts expect to run immediately and may break if delayed, especially older integrations. In those cases, the next best option is to control their scope: only load them on pages where they are required, and keep them off pages where they do not provide value. This is often a realistic compromise when an integration cannot be refactored quickly.

When teams work in environments like Squarespace or other managed platforms, script governance becomes even more important. A small number of code injection locations can lead to “site-wide by default” behaviour. If an integration is added globally, it should be because it is genuinely needed globally, not because it was convenient to paste once and move on.

Unused code and dependency hygiene.

Even without external integrations, sites often carry a surprising amount of dead weight from unused code. This can come from old features that were removed, utilities that were copied in “just in case”, or libraries that were added for a single component and then never audited again. Over time, the codebase becomes a museum of past decisions.

This issue is especially common in fast-moving teams because the cost of adding code is immediate and visible, while the cost of keeping it is delayed and distributed. A single unused function looks harmless, but hundreds of them create larger bundles, longer parse times, and more complexity for anyone trying to maintain the system.

Cleaning this up is not glamorous work, but it is one of the most reliable ways to improve performance and stability at the same time. Reducing code size reduces the chance of bugs, lowers the surface area for security issues, and makes future changes easier because there is less “mystery code” to accidentally break.

Find dead paths with real tooling.

Measure what is shipped, then cut.

A practical starting point is the Chrome DevTools Coverage view, which helps identify code that is loaded but not executed during typical interactions. That information can highlight large libraries that barely get used, or bundles that include features that never run on certain pages. It does not automatically tell a team what to delete, but it provides evidence of where to investigate first.

It also helps to track dependencies like inventory. If a library exists, it should be documented: what it does, where it is used, and who owns it. When ownership is missing, removal becomes risky because nobody is sure what will break. A simple dependency list, reviewed occasionally, prevents the slow drift where “temporary” packages become permanent residents.

Automate removal where possible.

Let the build system do the boring work.

Modern build pipelines can remove unused exports through tree shaking, but only when code is structured in a way that makes unused parts detectable. That encourages cleaner modular patterns and reduces the temptation to import entire libraries when only one utility is required. Even without advanced tooling, teams can improve discipline by importing only what is needed and avoiding catch-all patterns that pull in large amounts of code.

Refactoring also matters. If similar utilities exist in multiple places, consolidation reduces duplication. If old features are behind flags that are never toggled, removing those branches reduces complexity. If multiple UI components perform the same role with different implementations, standardising reduces the bundle and makes future changes cheaper.

In operational contexts, dependency hygiene can extend beyond code into automation stacks. No-code and low-code systems can accumulate redundant modules, repeated transformations, and unnecessary API calls. The same principle applies: keep what is needed, remove what is not, and regularly validate that each step contributes to an outcome.

Lazy loading and media efficiency.

Script weight is only half the story. Media often dominates transfer size, particularly on content-heavy pages. The goal is to deliver a fast, clear experience without sacrificing quality. That is where both lazy loading and media optimisation become practical tools rather than abstract best practice.

When images and videos load all at once, the network gets congested, the browser spends extra time decoding assets, and critical content competes with items that might never be seen. This is why pages can feel slow even when they technically “load”: the user is waiting for the part they care about, while the site is busy fetching everything else.

The aim is to prioritise what is visible and what supports the primary action. Media below the fold can wait until the visitor scrolls. Decorative videos can wait until interaction shows intent. Thumbnails can load before full-resolution assets. This approach respects both user time and device limits.

Implement media optimisation by default.

Smaller files, same message.

Media optimisation is mostly about reducing file size while keeping visual intent. Compression tools such as TinyPNG or ImageOptim can reduce image weight without obvious loss for most use cases. Using modern formats such as WebP can also improve efficiency, particularly for photographic assets, as long as the delivery strategy accounts for compatibility where required.

Video needs the same discipline. Efficient encoding, sensible bitrates, and appropriate dimensions matter more than uploading the highest-quality export and hoping the browser deals with it. When a video is used as a background element, it rarely needs the same quality as a product demo. Optimising based on purpose avoids waste.

Apply lazy loading with intent.

Delay what is off-screen.

Lazy loading works best when it is paired with thoughtful layout. If a site delays loading an image but reserves no space for it, the page can jump when the image arrives. That harms perceived quality even if total load time improves. A better approach is to preserve dimensions or use placeholders so the layout remains stable while assets load progressively.

There are also edge cases where lazy loading should be used carefully. Above-the-fold images that define the page’s message should not be delayed. Hero assets often need prioritisation so the page communicates value quickly. Likewise, images that support navigation, such as icons or product thumbnails in the first viewport, are part of the core experience and should be treated accordingly.

For teams managing content on platforms like Squarespace, media choices often happen inside the CMS rather than in code. That makes it useful to establish guidelines: recommended dimensions, preferred formats, and a default compression workflow before upload. Operational habits can prevent bloat before it appears.

Make optimisation repeatable.

One-off clean-ups help, but sustainable performance comes from repeatable habits. A team that audits once and never again will slowly drift back into bloat, because growth always creates new assets. The practical goal is to embed optimisation into normal work, so performance improves naturally instead of requiring periodic “fire drills”.

That can be as lightweight as a monthly checklist: review third-party scripts, check bundle changes, validate media guidelines, and remove anything that no longer serves a clear purpose. It can also be more automated, with build checks that warn when bundles exceed limits, or monitoring that flags sudden increases in script execution time after releases.

Operational checklist for teams.

Keep the site lean as it grows.

  • Audit scripts regularly: maintain an owned list of integrations and remove anything without a clear, current purpose.

  • Scope functionality by page: avoid shipping the same heavy bundle to routes that do not require it.

  • Defer non-critical work: load optional tools on interaction or when they become visible, rather than at startup.

  • Remove dead code: refactor legacy utilities and retire abandoned feature branches before they become “untouchable”.

  • Optimise media before upload: adopt a consistent compression and sizing workflow so content stays efficient by default.

  • Measure after changes: validate improvements using real device testing, not only desktop assumptions.

Technical depth for implementers.

Control the critical path deliberately.

Optimisation becomes easier when teams separate what must happen before a page feels usable from what can happen later. Practically, that means keeping critical CSS and essential scripts small, deferring optional integrations, and splitting features so they load only where needed. It also means being honest about trade-offs: sometimes a feature is valuable enough to justify cost, but the cost should be known and controlled.

When teams build internal systems, there is an extra advantage: they can shape content and structure to support performance. A knowledge-base or support experience can be designed to reuse assets, cache stable resources, and keep pages lightweight. If a site uses an on-site assistant such as CORE, the same principles apply: ship a minimal client footprint, load extras only when a user engages, and keep content sanitised and structured so rendering remains predictable.

With asset bloat under control, teams can move from reactive fixes to proactive design decisions, making performance a normal part of building rather than a late-stage rescue. The next useful step is to connect these habits to measurement, so improvements are validated, regressions are caught early, and the site keeps getting faster as it evolves.



Responsiveness and perceived speed.

Show progress indicators to strengthen perceived speed.

Perceived performance often shapes whether people trust a website more than raw load time does. When a page looks like it is doing something, users tend to interpret the wait as purposeful rather than broken. A small loading spinner, a progress bar, or a “Fetching results” message signals that the system has received the request and is actively working. That reassurance matters most during slower moments such as calling an external API, loading product inventory, generating search results, or rendering a heavy page builder layout.

Good indicators do more than decorate the interface. They function as feedback loops, confirming that an action happened (click, filter selection, form submission) and that the next state is on the way. Without that feedback, users often repeat actions, refresh pages, or abandon the flow because they assume nothing is happening. On a service site, that can look like multiple contact form submissions. In e-commerce, it can look like duplicate “Add to basket” taps that create friction later. In SaaS, it can look like users clicking “Save” repeatedly, then losing confidence in the product.

Indicators work best when they match the type of wait. A short, uncertain delay usually benefits from a subtle spinner next to the button that was pressed. A longer, more predictable delay benefits from a progress bar or staged status text because users can sense forward movement. It is also worth noting that “fake” progress can backfire if it appears dishonest. If a bar races to 90% then stalls, users typically feel misled. A more trustworthy approach is to show steps that reflect real work, such as “Validating details”, “Preparing content”, and “Finalising”, when those steps map to actual processing stages.

Implementing effective loading indicators.

  • Use spinners for short waits and progress bars for longer or multi-step actions.

  • Attach the indicator to the element that triggered the action (button, filter, search field) so the feedback feels directly connected.

  • Provide short textual updates such as “Loading your content…” or “Fetching pricing options…” when the wait may exceed a second or two.

  • Disable repeat actions while work is in progress to prevent double submissions and inconsistent states.

  • Keep indicators visually consistent with brand styling, but prioritise clarity and contrast over decoration.

  • For accessibility, ensure assistive technologies receive state changes via proper labels and status messaging.

Fast first paint, then enrich.

Prioritise above-the-fold content for immediate engagement.

Above-the-fold content is what loads into view before a visitor scrolls. It is the first proof that the page is useful, credible, and relevant to the intent that brought someone there. When the top of the page renders quickly, users can begin reading, orientating themselves, and deciding what to do next even if supporting elements are still loading in the background. This creates a “responsive” feel, even when the rest of the page is heavy.

From a practical perspective, prioritisation means making the first viewport lightweight and easy to render. The headline, short supporting copy, primary call-to-action, navigation, and a key image should not be waiting behind non-essential scripts, large carousels, or offscreen embeds. On an e-commerce product page, the title, price, variant selector, and add-to-basket control typically matter more than reviews, recommendations, and large galleries. On a service site, the value proposition and contact pathway matter more than a long animation sequence. The principle stays the same: load what helps a decision first, then progressively enhance.

This approach also reduces bounce risk because users can validate quickly that they are in the right place. If the top is blocked by render-heavy assets, users do not “see” progress, so they abandon earlier. That abandonment can happen even when the total load time is reasonable, because the first meaningful content appears too late. Teams working in Squarespace often run into this when multiple third-party scripts compete to load early, or when a page is built with image-heavy sections stacked at the top.

Strategies for prioritising content.

  • Load essential text and critical images first, and defer non-critical assets such as large galleries, below-the-fold video, or secondary widgets.

  • Minimise render-blocking JavaScript and CSS in the initial viewport, especially scripts that do not affect first interaction.

  • Use lazy loading for images and videos that are not immediately visible, and verify it does not delay key imagery that communicates value.

  • Replace heavy above-the-fold sliders with a single optimised hero image when the goal is clarity and speed.

  • Preconnect or preload only the truly necessary third-party resources to avoid creating new bottlenecks.

Use skeletons and placeholders to manage loading states.

Skeleton screens replace empty waiting with a preview of structure. Instead of showing a blank area, the page renders lightweight blocks that resemble headings, lines of text, cards, or image frames. This helps users understand what is coming and reduces the mental cost of waiting because the layout already feels present. It is particularly effective for feed-like pages, search results, product grids, knowledge-base lists, and dashboards where users expect repeated patterns.

Placeholders serve a similar purpose, but they are usually tied to specific assets. An image placeholder can hold the exact space for a product photo. A chart placeholder can indicate that analytics will appear. The main rule is that placeholders should resemble the final content’s geometry, otherwise the transition feels jarring. When implemented well, skeletons and placeholders create an impression of continuous progress: the interface is there immediately, and the details fill in as they arrive.

Teams should be careful not to overuse skeletons when the content is likely to appear instantly. If a skeleton flashes for a fraction of a second, it can feel like a glitch. A common pattern is to only show the skeleton after a short threshold, such as 150 to 300 milliseconds, so fast responses appear normally and slower ones show helpful feedback. Another edge case is error handling: if content never loads, skeletons should not sit forever. A timeout that converts the skeleton into a helpful message (for example, “Still loading, please retry”) prevents confusion.

Benefits of using skeletons and placeholders.

  • Improves perceived performance by showing immediate structure and visual feedback.

  • Reduces frustration during slower API calls, database fetches, or heavy page renders.

  • Encourages engagement by letting users scan layout and anticipate where information will appear.

  • Supports smoother transitions because the page does not jump from blank to complete.

Prevent layout shifts by reserving space for dynamic content.

Layout shifts occur when content moves after it has already appeared. A button slides downward because an image loads late, a banner pushes text, or an embed expands after scripts finish. These shifts are more than annoying; they break comprehension and can cause misclicks, especially on mobile where thumbs often act quickly. They also create a perception of instability, which can quietly reduce trust during checkout, sign-up, or any form-heavy process.

Preventing shifts comes down to predictability. When the browser knows the size of key elements before they load, it can allocate space and keep the page stable. Images and videos should have defined dimensions. Dynamic blocks such as ads, announcement bars, cookie prompts, and chat widgets should reserve space or load in a way that does not shove primary content around. On pages that use delayed-loading components such as review widgets or embedded social feeds, it is often better to allocate a fixed container height with an internal scroll or an expandable “Show more” control than to let the page reflow unpredictably.

Stability also supports better measurement and optimisation. When content shifts, analytics can become harder to interpret because interaction patterns change, rage clicks increase, and scroll depth may look artificially low. On platforms like Squarespace, stability is often achieved by controlling image aspect ratios, avoiding unbounded embed blocks near the top of the page, and checking how templates behave across breakpoints. A stable first viewport, combined with honest loading feedback, typically delivers a strong “fast” impression even before deeper technical optimisation begins.

Techniques for preventing layout shifts.

  • Specify explicit width and height (or stable aspect ratios) for images and videos so the browser can allocate space before loading completes.

  • Use CSS to create reserved containers for dynamic elements such as embeds, announcements, and injected widgets.

  • Load late-arriving components below the fold where possible, or behind a user-triggered action such as “Load reviews”.

  • Test across devices and connection types, because shifts often appear only on slower networks or smaller screens.

  • Audit third-party scripts that inject content into the DOM after render, as these are frequent sources of unexpected movement.

Once responsiveness feels stable and predictable, the next step is usually to look at the deeper causes of slowness, such as script weight, image strategy, caching, and how content is structured for search and reuse across platforms.



Avoiding jank.

Jank is the moment a website or web app feels like it hesitates: taps do not register straight away, scrolling catches, menus stutter, and animations look choppy. It is not only a “developer annoyance”; it directly impacts conversion rates, content engagement, and trust. For founders, ops leads, and product owners, jank often shows up as higher bounce, lower time on page, and support messages that say “the site is slow” without clear detail.

At a technical level, jank is usually a scheduling problem. The browser has a short window to process input, run JavaScript, calculate layout, paint pixels, and compose frames. When one part hogs time, everything else queues up behind it. The goal is not perfection on every device, but predictable responsiveness under real conditions: low-power phones, heavy pages, third-party scripts, and busy network states. This section breaks down why jank happens, how teams can structure work to reduce it, and how to test in ways that surface issues before users do.

Jank arises from long tasks on the main thread.

Most visible jank comes from the browser’s main thread getting blocked. That thread is responsible for executing JavaScript, responding to clicks and keypresses, and coordinating rendering work. If a script runs for too long, the browser cannot “pause” it mid-flight to render a frame or handle an interaction. The result is a frozen feeling, even if it lasts for a fraction of a second.

A common threshold used in performance tooling is the 50 millisecond mark. Tasks longer than that are considered “long tasks” because they can break the illusion of immediacy. At 60 frames per second, the browser has about 16.7 milliseconds to deliver each frame. A single 50 millisecond task can cause multiple frames to be missed, which users experience as stutter. The impact grows when several long tasks occur back-to-back, such as during initial load, filtering a large dataset, or rendering complex UI components.

Long tasks appear in everyday scenarios, including:

  • Parsing and executing large JavaScript bundles (common when several marketing tools load at once).

  • Heavy DOM work, such as injecting hundreds of nodes into the page or repeatedly querying the DOM inside loops.

  • Expensive layout operations triggered by reading layout values (like element sizes) after writing styles, forcing the browser to recalculate layout.

  • Large JSON processing and client-side data transforms (frequent in dashboards, Knack-style record views, and search/filter experiences).

  • Overly chatty event handlers, such as scroll listeners that do too much work on every pixel of movement.

For teams running on platforms such as Squarespace, the challenge can be subtle because the core platform is stable, yet injected scripts, custom code blocks, tracking tags, and visual embellishments can pile up. The page may feel “fine” on a laptop, then degrade sharply on older mobile hardware where CPU time is scarce and memory pressure is higher.

Break large tasks into smaller, manageable chunks.

Reducing jank usually means changing how work is scheduled, not only reducing the total amount of work. When a single function does too much in one go, it blocks the browser from handling user input and rendering. A practical solution is to split the work into smaller slices so the browser can breathe between them.

This is where cooperative scheduling matters. Instead of a single monolithic loop that processes everything, the task can be chunked so each slice completes quickly, then yields control back to the browser. The browser can then paint updates, handle taps, and continue the next slice without the UI feeling locked.

One browser-provided tool for this is requestIdleCallback(). It allows non-urgent work to run during idle time, when the browser has spare capacity. It fits jobs such as precomputing search indexes, warming caches, or preparing offscreen UI. That said, it is not a universal fix: idle time may never arrive on busy pages, and behaviour can vary across environments. Where predictability is needed, time-slicing with timers can still be useful.

Implementing task breakdown strategies:

  • Identify long-running functions and refactor them into smaller functions with clear boundaries (for example: “parse data”, “filter”, “render first 20 items”, “render remaining items”).

  • Yield back to the browser using setTimeout() with a short delay (often 0) when work must be spread across ticks, keeping input and rendering responsive.

  • Schedule non-urgent work with requestIdleCallback where available, and ensure critical user paths do not depend on idle-only tasks.

  • Prioritise user interactions by doing “first meaningful UI” work early, and deferring enhancements (such as secondary analytics, non-essential widgets, or below-the-fold rendering).

Chunking work also benefits content and marketing workflows. A long task can come from client-side personalisation, content filtering, or interactive elements that are “nice to have” but not necessary for the first interaction. Teams often gain better real-world speed by making the first interaction path cheap, then enhancing progressively. That principle maps cleanly to ecommerce product pages, SaaS pricing pages, and knowledge-base sites where the primary goal is fast reading and fast clicking.

Technical depth: how chunking actually reduces jank.

JavaScript execution is single-threaded in the main thread. When code runs uninterrupted for 200 milliseconds, it creates a 200 millisecond blackout window where the browser cannot respond. If that 200 milliseconds is split into twenty 10 millisecond slices, the browser can slot in input handling and painting between slices. The total work may still be 200 milliseconds, yet the experience feels dramatically smoother because the UI keeps updating and acknowledging interaction.

In performance tooling, this often shows up as reduced “long tasks” and improved Time to Interactive or smoother scrolling in real-user monitoring. It also makes issues easier to diagnose because each chunk has a clearer responsibility and can be measured independently.

Use requestAnimationFrame for smoother animations.

Animation jank is especially visible because humans notice inconsistent motion quickly. The browser paints in frames, and animation code that fights the paint cycle leads to uneven results. The correct tool for frame-synchronised animation is requestAnimationFrame(), which schedules a callback right before the next repaint. This gives the browser the best chance to optimise the frame and maintain a stable cadence.

Compared with timer-based loops, requestAnimationFrame aligns with the display refresh rate and pauses when the tab is not visible, which reduces wasted CPU and improves battery life on mobile devices. It also lets the browser coordinate work such as style calculations, layout, paint, and composition more efficiently.

Best practices for using requestAnimationFrame:

  • Wrap animation logic inside a function that re-schedules itself via requestAnimationFrame, and stop the loop when the animation completes.

  • Minimise style recalculation by batching reads and writes, and avoid repeatedly forcing layout inside a single frame.

  • Prefer transform and opacity changes where possible, since they are often composited efficiently compared with layout-affecting properties.

  • Combine multiple moving parts into one coordinated frame update rather than triggering separate updates scattered across the codebase.

For site builders and teams adding enhancements to templates, the bigger risk is “accidental animation”: hover effects, scroll effects, and carousel scripts that constantly recalculate layout. Even if each individual effect seems light, the combined frame budget can be exceeded on slower devices. A page can look polished yet feel unstable, which is often worse than having no animation at all.

Technical depth: common animation traps that trigger jank.

Jank often emerges when animation code reads layout (such as element width or top offset) after writing styles in the same frame. That pattern forces a synchronous layout pass, sometimes called layout thrashing. Another trap is animating properties that trigger layout and paint on every frame. When the browser has to recalculate layout for many elements and repaint large areas, frame times spike. Using requestAnimationFrame does not magically fix these costs, but it makes them visible and schedulable, so teams can restructure the work and reduce the amount of layout pressure per frame.

Test performance on low-power devices to ensure accessibility.

Testing only on powerful laptops hides jank. A page that feels smooth on a modern MacBook can be borderline unusable on an older Android phone, a budget tablet, or a device running in low-power mode. These environments are not edge cases. Globally, a large portion of real traffic comes from mid-range and older devices, often on inconsistent networks.

Performance testing on low-power hardware is not just about speed; it is about accessibility and inclusion. When interactions lag, users with motor impairments, attention challenges, or limited patience are disproportionately affected. From a business angle, this is where “good enough” performance becomes a revenue and reputation issue.

Strategies for effective performance testing:

  • Test on physical low-power devices where possible, because emulation does not fully capture CPU scheduling, thermal throttling, and memory pressure.

  • Use browser tooling to throttle CPU and network when physical devices are limited, and compare results across multiple throttle levels.

  • Monitor frame rate stability during scrolling, menu open/close, filtering, and checkout steps, not only page load metrics.

  • Collect real-user feedback across device types, paying attention to “it feels laggy” reports that correlate with specific pages or features.

Teams can also adopt an operational habit: performance checks should be part of content ops and release routines. When marketing adds new tags, pixels, popups, or embeds, those changes should be treated like code changes because they affect runtime behaviour. This matters on modular stacks where a Squarespace front-end might sit alongside a database layer, automations, and third-party scripts.

Reducing jank is rarely one big fix. It is typically a series of small decisions: fewer blocking scripts, better scheduling, less layout pressure, and device-aware validation. With that foundation in place, the next step is to measure performance in ways that reveal where time is actually being spent and which user journeys are most affected.



Measurement mindset.

A measurement mindset treats web performance like an operational system rather than a one-off clean-up task. Instead of relying on “it feels faster”, teams validate every change with evidence, learn what actually moved the needle, and protect the site from quietly slipping backwards over time. For founders, ops leads, and product or growth teams, this mindset reduces risk: it prevents shipping changes that look good but slow the site, and it gives stakeholders a shared language for prioritising work.

Performance work tends to fail when measurement is vague, inconsistent, or too late. If speed is only checked when complaints arrive, regressions have already cost rankings, conversions, and trust. A better pattern is simple: capture a baseline, deploy a change, measure again, then decide whether to keep, refine, or roll back. The rest of this section breaks down how to do that with practical tools, real-user signals, and a release checklist that fits modern workflows, including Squarespace builds and code-heavy stacks.

Measure before and after changes.

Valid optimisation starts by measuring the current state, then measuring again after a change lands. That sounds obvious, but many teams skip the baseline, which makes it impossible to prove impact or attribute results to a specific update. A clean “before” snapshot also helps prevent arguments based on opinion, because the conversation becomes: what changed, by how much, and at what cost.

When assessing changes, it helps to define what “performance” means for the site. For content-heavy marketing sites, page load and visual stability might be the priority. For SaaS apps, responsiveness and interactivity often matter more. Either way, a baseline should include at least one lab report and one real-user view. In lab testing, tools like Google Lighthouse or WebPageTest can capture repeatable metrics under controlled conditions. That repeatability is valuable because it isolates the effect of the change from day-to-day internet noise.

A practical example: a developer defers a script or changes how JavaScript bundles load. The right way to validate is not “the page looks fine”, but checking whether the Largest Contentful Paint (LCP) improved on key templates such as the homepage, a collection page, and a blog post. If the LCP improves but interactivity gets worse, the change may have traded one problem for another. That is exactly what measurement is designed to reveal.

Teams running Squarespace sites face a common edge case: performance changes often come from third-party scripts, tracking tags, injected code, or heavy assets rather than a traditional deploy. The same baseline-and-compare principle still applies. A small change, such as adding a new scheduling widget, can have a larger effect than a full design refresh, so every addition deserves the same discipline.

Use lab tools and real-user signals.

Lab tools and real-user signals answer different questions. Lab testing explains what could happen in a controlled scenario; real-user monitoring shows what is happening to actual visitors. Using both prevents false confidence. A lab score can look excellent while real customers struggle on mid-range phones, weak networks, or older browsers.

Lab tools such as Lighthouse, GTmetrix, and WebPageTest are strongest for diagnosis. They expose issues like render-blocking CSS, uncompressed images, excessive JavaScript execution time, and layout shifts. Because lab tests can throttle network speed and simulate device constraints, they help teams reproduce problems that might not show up on a fast office connection. This is particularly helpful when diagnosing why a site “only feels slow on mobile”.

Real-user signals, often collected via real-user monitoring (RUM), provide the lived truth. Platforms such as Google Analytics, New Relic, or dedicated RUM tooling collect timings from real sessions. That data shows how performance varies by geography, connection type, browser, and device class. It can also show whether issues are concentrated on a small set of pages or spread across the entire site.

Combining lab and RUM data creates a more reliable decision loop. A typical workflow looks like this: lab testing identifies that a particular page has high JavaScript main-thread time, suggesting delayed interactivity; RUM then confirms that users on Android devices experience worse interaction delays on that template; the team prioritises reducing script cost or deferring non-critical code. Without RUM, the team might over-optimise a problem that only appears in synthetic tests. Without lab tests, the team might see poor real-user metrics but have no clear root cause.

Another practical nuance is recognising that “real users” include bots, internal team sessions, and edge behaviours. Analytics setups should filter internal traffic where possible, and teams should watch for data anomalies after tagging changes. Measurement is only as trustworthy as the data pipeline behind it.

Track regressions.

Performance rarely stays stable by accident. It degrades because teams add features, marketing tags accumulate, image libraries grow, and “temporary” scripts become permanent. This is why regression tracking matters: it catches the slow creep before users feel it and before search engines adjust their evaluation.

A solid approach is to treat performance budgets like any other quality gate. In engineering teams, automated performance testing can run in a continuous integration (CI) pipeline, comparing results against thresholds. If a pull request increases LCP, adds too much script weight, or spikes layout shift, the build can warn the team or fail depending on policy. Even when a strict gate is not feasible, a “warn and review” step is often enough to stop accidental damage.

For less code-centric teams, regressions can still be tracked. A weekly or fortnightly performance audit on critical URLs can reveal trends. The key is consistency: if the same pages are tested the same way each time, drift becomes visible. This is especially relevant for SMB sites where changes arrive in small, frequent increments through content updates, new embeds, and campaign landing pages.

Regression tracking should also include third-party dependencies. Chat widgets, heatmaps, A/B testing scripts, booking tools, and ad pixels can meaningfully affect runtime performance. Teams can monitor the impact by measuring pages with and without those scripts in lab tests, then validating user outcomes in RUM. If a third-party tool adds measurable friction, the business decision becomes clearer: keep it because it drives value, replace it with a lighter alternative, or constrain where it loads.

Benchmarks help prevent “death by a thousand cuts”. When a team agrees on target ranges, performance discussions become simpler. Instead of debating whether a page is “slow”, the team can compare it to the agreed baseline and decide whether the regression is acceptable, fixable, or worth rolling back.

Create a repeatable performance checklist.

A checklist turns performance from an occasional initiative into a release habit. It also makes the work transferable: the process can survive team turnover, agency changes, or shifts from one platform to another. The goal is not bureaucracy; it is repeatable verification that reduces production risk.

A strong checklist starts with agreed metrics and where they will be measured. For modern UX and SEO alignment, teams often watch Core Web Vitals and supporting indicators. The checklist should also specify which pages matter most, because testing every URL is rarely necessary. Common “must-test” templates include the homepage, a high-traffic landing page, product or service pages, blog posts, and checkout or lead capture paths.

A release routine that prevents slowdowns.

  • Record baseline metrics for key templates before releasing changes (homepage, primary landing page, blog post, and a conversion page).

  • Measure LCP, First Input Delay (or its modern proxy INP where available), and Cumulative Layout Shift on both mobile and desktop profiles.

  • Verify images are correctly sized, compressed, and served in modern formats where supported, especially for hero banners and background images.

  • Minify and reduce CSS and JavaScript where possible, then confirm no new render-blocking resources were introduced.

  • Apply lazy loading to non-critical media and below-the-fold content, then confirm it does not break tracking, accessibility, or layout behaviour.

  • Review third-party scripts and tags for necessity, load strategy, and page scope (site-wide versus specific pages).

  • Re-run lab tests after deployment and compare to the baseline, documenting the delta and the reason for any change.

  • Check real-user dashboards after release for 24 to 72 hours to confirm improvements hold under real traffic.

Checklists work best when they include “what to do when something fails”. For example: if LCP worsens after a release, the response might be to roll back a new script, compress a newly added image, or adjust font loading. If layout shift increases, the likely fixes include reserving space for images, avoiding late-loading banners, or reworking dynamic embeds that push content down the page.

In operational terms, a checklist also supports better prioritisation. If the site repeatedly fails on the same items, that pattern signals a structural problem. The team might need stricter governance on third-party tools, a defined image handling workflow for content editors, or clearer rules around code injection in Squarespace.

Once measurement is systematic, optimisation stops being guesswork. The next step is deciding which metrics matter most for the business model, then choosing interventions that reliably improve them without harming usability, tracking accuracy, or maintainability.



Conclusion and next steps.

Why performance shapes user experience.

Performance is not a cosmetic concern; it determines whether a website feels trustworthy, controllable, and worth staying on. When pages hesitate, interactions lag, or layout shifts unexpectedly, users interpret the experience as friction, even if the design looks polished. This matters for founders and small teams because speed directly affects lead capture, revenue, and support load. A slower site does not just lose impatient visitors; it also creates more “Where is it?” enquiries, more cart abandonment, and more pressure on operations to compensate for a weak first impression.

In practice, a fast experience is made up of small moments that add up: how quickly the main content appears, how soon a user can tap a button without the interface freezing, and whether the page stays visually stable while it loads. Those moments are especially important on mobile connections and lower-powered devices, where even well-built websites can degrade. For example, a services business running a Squarespace site might have beautifully shot images and embedded video, but if those assets are not delivered efficiently, the page can feel heavy. At the other end of the spectrum, a SaaS landing page can be lightweight yet still feel slow if tracking scripts block rendering.

Well-optimised speed tends to create compounding benefits. Users read more, scroll further, and trust forms enough to submit them. Search engines also tend to reward fast, stable pages because performance correlates with good user outcomes. When teams treat speed as a product feature, the site becomes easier to grow because each new page, campaign, or integration is added on a stable foundation rather than on top of existing latency.

Ongoing optimisation and measurement habits.

Continuous optimisation works best when it becomes a routine rather than a rescue mission. Many organisations only address speed after a redesign, a ranking drop, or complaints from sales. A steadier approach is to measure regularly, identify the few changes that produce the biggest gains, and keep those gains from slipping during future updates. That pattern fits the reality of SMB teams, where time is limited and each release usually includes marketing updates, new pages, new products, or fresh integrations that can quietly add weight.

A practical rhythm often looks like this: run a baseline audit, pick one or two high-impact fixes, deploy them, and then validate results in both lab and real-world usage. Lab tests help teams compare changes consistently, while real-user data reveals what actually happens across devices, locations, and connection speeds. When teams capture a simple “before vs after” record, performance improvements become easier to defend during prioritisation because they are tied to measurable outcomes like lower bounce rate or improved conversion rate rather than subjective opinion.

Repeatable checklists also prevent accidental regressions. A team might ship a new hero video, a popup tool, or a new analytics tag manager container, then unknowingly push load time past a threshold that harms conversions. A checklist catches this early by forcing a quick review of page weight, script count, image formats, and key metrics before publishing. It also makes responsibility clearer: performance is not “someone else’s job”, it is a shared requirement that protects marketing spend and customer trust.

  • Keep a small set of “key pages” to monitor, such as the homepage, a top landing page, a product or pricing page, and a high-intent contact or checkout page.

  • Record audit snapshots on a schedule, such as monthly, and also whenever major content blocks or scripts are added.

  • Treat third-party scripts as dependencies that must justify their cost in speed and privacy risk, not as default add-ons.

Tools and techniques that hit targets.

Google PageSpeed Insights and related auditing tools can turn performance from guesswork into a clear set of trade-offs. The value is not only the score; it is the diagnostic breakdown that points to render-blocking scripts, oversized images, inefficient font loading, and layout shift sources. When teams use these tools as part of release discipline, they spot issues while changes are small and reversible, instead of after a campaign has already driven traffic to a sluggish page.

On the implementation side, many improvements come from a handful of established techniques. Code splitting reduces the amount of JavaScript shipped on first load, which is especially relevant for app-like front ends and custom scripts embedded in CMS platforms. Lazy loading defers non-critical images and embeds until they are needed, protecting initial rendering. Asset delivery optimisation, such as compressing images, serving modern formats, and using caching properly, often produces immediate improvements for content-heavy sites. Even without a full engineering team, these techniques can be applied through careful CMS configuration, image workflow discipline, and selective use of integrations.

Largest Contentful Paint and similar metrics help teams judge whether improvements are meaningful to real users rather than only to test environments. The most useful pattern is to connect each metric to a user experience moment. LCP maps to “how quickly the page looks ready”. Interaction metrics map to “how quickly the page feels responsive”. Visual stability metrics map to “whether the interface behaves predictably”. When teams optimise with those moments in mind, technical work stays anchored to business outcomes: faster pages lead to more completed sign-ups, more product views, and fewer rage clicks.

  • Optimise images at the source: correct dimensions, compression, and modern formats where supported.

  • Defer or remove scripts that are not essential to the first interaction, especially marketing tags that block rendering.

  • Prefer asynchronous or deferred loading for JavaScript to reduce render-blocking behaviour.

  • Reduce layout shift by reserving space for images, embeds, banners, and dynamic elements before they load.

For teams building on platforms such as Squarespace, performance work often centres on controlling code injection, managing media, and limiting third-party widgets. For teams running internal tools or portals on Knack, performance can also include query efficiency, view complexity, and how much data is pulled into a single page. For custom builds on Replit or similar environments, bundling, caching strategy, and server response time become more prominent. Different stacks change the levers, but the outcome remains the same: the user should get value quickly and predictably.

Building a performance-aware team culture.

Performance awareness becomes sustainable when it is treated like quality assurance rather than an optional polish step. Teams that consistently ship fast experiences tend to share three behaviours: they use common definitions for “fast enough”, they check performance during routine work (not only at the end), and they keep learning from real user behaviour. This is particularly important in mixed-skill organisations where marketing, operations, and development all publish changes. When everyone understands which actions create slowdowns, fewer issues reach production.

Culture is built through small, visible habits. Short training sessions help non-technical team members understand why uncompressed images, auto-playing video, or too many embedded widgets can degrade the experience. Developers benefit from internal examples that show how specific changes affected key metrics. Teams can also create a lightweight “performance budget”, such as maximum page weight, maximum number of third-party scripts, or a target threshold for core metrics on key pages. Budgets are not about perfection; they act as guardrails that protect the site from silent bloat over time.

Project management also plays a role. When performance requirements are included in acceptance criteria, teams stop treating speed as negotiable. A new landing page is not “done” until it meets baseline responsiveness goals. A new plugin is not “approved” until its impact on loading and stability is understood. Even a small operations team can adopt this approach by defining what must be true before a page goes live, then enforcing it consistently.

  • Share a single performance dashboard or report internally so improvements and regressions are visible.

  • Review new third-party tools with a simple checklist: business value, load impact, privacy/compliance implications, and fallback behaviour if the script fails.

  • Celebrate measurable wins, such as reduced load time on a key landing page, because it reinforces the habit of evidence-based optimisation.

The next phase is turning these principles into a repeatable operating system: identify the pages that matter most, measure them consistently, and apply fixes that reduce friction at the exact moments users decide to stay, click, buy, or leave. With performance treated as an owned capability rather than a one-off task, teams can scale content, campaigns, and features without quietly sacrificing speed and user trust.

 

Frequently Asked Questions.

What is the impact of DOM changes on web performance?

DOM changes can trigger layout recalculations and repaints, which can slow down user interactions. Managing these changes efficiently is crucial for maintaining a responsive experience.

How do debouncing and throttling improve performance?

Debouncing and throttling limit the frequency of function executions during rapid events, preventing excessive calls that can block the main thread and lead to jank.

What is JavaScript asset bloat?

JavaScript asset bloat refers to the unnecessary increase in the size of JavaScript files, which can slow down parsing and execution times, negatively impacting performance.

Why is perceived speed important?

Perceived speed enhances user engagement by providing immediate feedback, making users feel that the site is responsive, even if actual load times are longer.

How can I prevent layout shifts?

By reserving space for dynamic content and specifying dimensions for images and videos, you can prevent layout shifts that disrupt user experience.

What tools can I use to measure performance?

Tools like Google Lighthouse and WebPageTest are effective for assessing various performance metrics, helping identify areas for improvement.

How often should I audit my website's performance?

Regular audits should be conducted, especially after implementing changes or adding new features, to ensure that performance remains optimal.

What are critical user journeys?

Critical user journeys refer to the most common paths users take through a site, such as navigation and checkout processes, which should be optimised for efficiency.

How can I ensure my site is accessible on low-power devices?

Testing on low-power devices can help identify performance bottlenecks, ensuring that your site is responsive and usable across various hardware capabilities.

What is a performance checklist?

A performance checklist is a set of key performance indicators and actions to monitor and optimise before deploying changes to ensure consistent performance standards.

 

References

Thank you for taking the time to read this lecture. Hopefully, this has provided you with insight to assist your career or business.

  1. MDN Web Docs. (2025, December 6). Perceived performance. MDN. https://developer.mozilla.org/en-US/docs/Learn_web_development/Extensions/Performance/Perceived_performance

  2. Dharamgfx. (2024, June 8). JavaScript performance: Making websites fast and responsive. DEV Community. https://dev.to/dharamgfx/javascript-performance-making-websites-fast-and-responsive-g9

  3. Rai, A. (2025, February 18). 8 JavaScript performance tips I wish I knew sooner. Medium. https://medium.com/@adarshrai3011/8-javascript-performance-tips-i-wish-i-knew-sooner-42078c542247

  4. Mozilla Developer Network. (2025, December 6). JavaScript performance optimization. MDN Web Docs. https://developer.mozilla.org/en-US/docs/Learn_web_development/Extensions/Performance/JavaScript

  5. Jazurite. (2023, June 21). JavaScript bloat: Why does it matter? DEV Community. https://dev.to/jazurite/javascript-bloat-unraveling-the-performance-challenge-5dme

  6. Mozilla Developer Network. (n.d.). Fixing your website's JavaScript performance. MDN Blog. https://developer.mozilla.org/en-US/blog/fix-javascript-performance/

  7. MDN. (2025, December 6). CSS and JavaScript animation performance. MDN Web Docs. https://developer.mozilla.org/en-US/docs/Web/Performance/Guides/CSS_JavaScript_animation_performance

  8. Nilebits. (2024, July 10). JavaScript performance optimization: Debounce vs throttle explained. DEV Community. https://dev.to/nilebits/javascript-performance-optimization-debounce-vs-throttle-explained-5768

  9. Hotfixhero. (2025, February 14). Performance is the number one UX (and you can’t convince me otherwise). DEV Community. https://dev.to/hotfixhero/performance-is-the-number-one-ux-and-you-cant-convince-me-otherwise-1bo2

  10. Abbacus Technologies. (2025, June 18). How web performance tuning improves both UX and ROI? Abbacus Technologies. https://www.abbacustechnologies.com/how-web-performance-tuning-improves-both-ux-and-roi/

 

Key components mentioned

This lecture referenced a range of named technologies, systems, standards bodies, and platforms that collectively map how modern web experiences are built, delivered, measured, and governed. The list below is included as a transparency index of the specific items mentioned.

ProjektID solutions and learning:

Web standards, languages, and experience considerations:

  • Core Web Vitals

  • CSS

  • Cumulative Layout Shift (CLS)

  • First Contentful Paint (FCP)

  • First Input Delay

  • HTML

  • INP

  • JavaScript

  • Largest Contentful Paint (LCP)

  • Time to Interactive (TTI)

JavaScript scheduling and DOM APIs:

  • Date.now()

  • DocumentFragment

  • getBoundingClientRect()

  • requestAnimationFrame()

  • requestIdleCallback()

  • setTimeout()

Media optimisation formats:

  • WebP

Devices and computing history references:

  • Android

  • iPhone

  • MacBook

Browsers, early web software, and the web itself:

Platforms and implementation tooling:

Performance auditing tools:

Analytics and real-user monitoring:


Luke Anthony Houghton

Founder & Digital Consultant

The digital Swiss Army knife | Squarespace | Knack | Replit | Node.JS | Make.com

Since 2019, I’ve helped founders and teams work smarter, move faster, and grow stronger with a blend of strategy, design, and AI-powered execution.

LinkedIn profile

https://www.projektid.co/luke-anthony-houghton/
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